Indeed it can. I doubt there's video evidence anywhere though.FireofDawn wrote:Created an account just to add to this topic. Anyhoo...
Now Ya Gotta Kiss Me:
Teleport away with an Arilou the exact moment the Shofixti detonates.
(I've NEVER been able to pull this off. Can it be done?)
If Star Control II had Achivements
Moderator: ZFP Peacekeepers
Re: If Star Control II had Achivements
Re: If Star Control II had Achivements
It's not clear that a video would be evidence, since you'd need to prove that not one frame later would have been too late. But the game could tell.
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Re: If Star Control II had Achivements
I've actually done that before, which is REALLY weird since I'm really bad at using the Syreen PenetratorFireofDawn wrote: All Aboard!:
Have a Syreen at full crew by the end of a battle. Been playing this series since nearly day one, and I've never actually done this.
Re: If Star Control II had Achivements
Suggestions Where are Angroth?!:ask Orz about Andgroth too much 2.Ultion thing:insult the ultron 3.Great enemy kill 10 um-gah ships after they call you great enemy 4.self-destruct:use self-destruct code 100 times 5.Ilwrath puns: make Ilwrath change ways of saying 6.process what process?:interrupt process with caster until Ilwrath put infite sorce.
FYI: I've explored almost all the dialogue trees in Sc2.
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Re: If Star Control II had Achivements
For grins and giggles I'll go on ahad and list off every achievement concocted on this topic. I went ahead andnamed the ones that were not givne names too. I went ahead and excluded the more off the wall ones.
Obnoxious Human – Insult or threaten every possible alien race
Precursor Tracker– Find all 10 rainbow worlds
Great Teacher – Ally with the Thraddash
Call 1-500-PKUNK – Get the Clear Spindle
Added to the Ledger of Hatred – Get the Utwig Bomb
Latest and Greatest – Buy ALL technology from the Melnorme
Extra! Extra! – Buy ALL information from the Melnorme
Customer of the Decade– buy EVERYTHING (information, technology, and at least one unit of fuel) from the Melnorme
Dwe the Dilrats… – Trick the Ilwrath into attacking the Thraddash
Unworthy Prey Indeed – Get the VUX to finally accept your apology
Savior of Frungy – Save the Zot-Foq-Pik from the Kor-Ah
Rat Babies Galore – Save the Shofixti
Boo! – Find both the Umgah and Burxiverse casters
Collect them all! – Have every possible alien ship in your fleet at least once
Analysis Compete – Have the space station scientists examine all possible cargo
I’m so lonely… - Never meet Fwiffo
BFF – Have Fwiffo with you for the entire game
WE DON’T COME IN PEACE – eliminate the probes
Hollow Victory – Destroy the Sa-Matra after the Kor-Ah have killed all other alien races other than humanity, the Syreen, and the Chmmr
Near Death Experience – Destroy the Sa-Matra after the Kor-Ah have started their Death March, but before they’ve killed any aliens
Don’t fear the Reaper – Destroy the Sa-Matra before the Kor-Ah can even start their Death March
Payback! – Destroy an Umgah Drone with a Spathi Eluder in either the main game or Super-Melee
Long and Winding Space – NEVER use the Arilou portal maker
Crystals are a Captain’s best friend – Destroy the Sa-Matra using only Chmmr Avatars
Unscrupulous Hero – Sell some of your crew to the Druuge
I told ya don't touch that darn thing! – Activate the Utwig Bomb
The Words – Have both the Ur-Quan Kzer-za and the Ur-Quan Kor-ah tell you the tragic tale of their species
Die old man, die! – Defeat a Druuge Mauler with an Utwig Jugger in the main game or in Super-Melee
Stronger than a computer – Defeat an Awesome Computer in Super-Melee
Ach Captain! I’m givin’ her all she’s got! – Run out of fuel in hyperspace
Good with a side of butter – Defeat a Mycon Podship with a Syreen Penetrator in the main game
Marshmallow Heaven – Win 5 battles using only Syreen Penetrators
Honor regained – Win 5 battles using only Yehat Terminators
KAIYEEEEEE!!! - Win 5 battles using only Shofixti Scouts
We can be pretty nasty! - Win 5 battles using only Zoq-Fot-Pik Stingers
Time to *Play*! - Win 5 battles using only Orz Nemesis'
Pale-skinned freaks - Win 5 battles using only Arilou Skiffs
Responsible Leader - lose less than 50 crew in the entire game.
I know this place like the back of my hand - Leaving no resource unclaimed in 50 fuel points radius of Sol (mineral and bio).
For a Rainy Day - Accumulating a HUGE amount of unspent RUs.
Irony - Get the Druuge to fill your ship with fuel and make them run out
That was fast - Die to the first Sylandro probe met.
Warlord - Kill over 500 ships in a single game, not counting homeworlds and other infinite ship battles.
Money is the root of all evil - Win the game without ever buying anything from the Melnorme.
Seldom Seen Savior - Win the game without ever visiting the Earth starbase (other than when installing the bomb).
Biased Hero - Use ONLY Earthling cruisers and Vindicator to win the game (you can have other ships in fleet).
Its over! Go read a book or something! – Beat the game in one sitting
To Boldly Go… - Travel to 999.9, 999.9 in Hyperspace
Genocide for two – Kill both Tanaka and Katana
Outsourced – Collect radioactives from another system
Tourist – Visit every solar system
Lost in Space – Go into orbit around every planet and moon
Less talking, more killing - Eliminate 10 enemy battlegroups without conversing with them first
PTSD - Extract a lander from a planet with only 1 crewman left alive
Conformist - Finish the game without starting the Yehat revolution
Squeezing the *juice* - Make and then break an alliance with the Orz
Mysterious Murderous Monster - Capture ZEX's beast without having spoken to Admiral ZEX
Just Friends - Avoid having a romantic encounter with Talana
Questionable Ethics - Increase your crew cost to 15 RU
Human Resources Professional - Decrease your crew cost to 1 RU without the help of the Shofixti or Chmmr
Seek Death at the Hands of your Enemy - Lose 2 weeks to the Talking Pet
OCD to the max - Collect ALL minerals from ALL planets
Prank Caller - Call the Melrnome with a caster 10 times without purchasing anything
You killed my brother, prepare to... Never mind - Kill Tanaka, and then befriend Katana
Zelnick approved! - Have all possible Melnorme equipment on the Vindicator
Your my only friend... - Until the Sa-Matra, fight battles with only Fwiffo
Inept Warrior - Lose 100 ships in battle in the main game
Death by Cuteness - lose a lander to the Evil Ones
Worse than Zebranky - Ignore the Zoq-Fot-Pik's distress signal
Amnesia - Lose 4 weeks to the Talking Pet
You never needed my help - Beat a Kohr-Ah Marauder with a ZFP Stinger
ZEX’s Pride - Beat a Kohr-Ah Marauder with with a VUX Intruder
Whose the prey animal now?! - Beat an Ilwrath Avenger with an Earthling Cruiser.
Now Ya Gotta Kiss Me - Teleport away with an Arilou the exact moment the Shofixti detonates.
Crystal Mmrnth - Defeat an armada of Chenjesu with an armada of Mmrnmhrm, or vice versa.
Cone of Shame - Teleport directly into the Umgah's anti-matter cone.
All Aboard! - Have a Syreen at full crew by the end of a battle.
Gobstopper - Tongue attack the planet.
Naked - Destroy all three zap-zats without destroying an Avatar.
And a few more new ones for good measure
Who am I again? - Lose 6 weeks to the Talking Pet
Devil’s Advocate - Lose 8 weeks to the Talking Pet
You do know the galaxy is depending on you… - Lose 10 weeks to the Talking Pet
Amish Astronaut - Don’t buy ANY new technology from the Melnorme
Suckers… - Get the Rosy Sphere
Kick them while their down – Pick a fight a Thraddash Torch and/or a Ilwrath Avenger while the two races are killing each other
Some assembly required - Rebuild the Ultron
Oh the humanity! - Visit Unzervalt
Obnoxious Human – Insult or threaten every possible alien race
Precursor Tracker– Find all 10 rainbow worlds
Great Teacher – Ally with the Thraddash
Call 1-500-PKUNK – Get the Clear Spindle
Added to the Ledger of Hatred – Get the Utwig Bomb
Latest and Greatest – Buy ALL technology from the Melnorme
Extra! Extra! – Buy ALL information from the Melnorme
Customer of the Decade– buy EVERYTHING (information, technology, and at least one unit of fuel) from the Melnorme
Dwe the Dilrats… – Trick the Ilwrath into attacking the Thraddash
Unworthy Prey Indeed – Get the VUX to finally accept your apology
Savior of Frungy – Save the Zot-Foq-Pik from the Kor-Ah
Rat Babies Galore – Save the Shofixti
Boo! – Find both the Umgah and Burxiverse casters
Collect them all! – Have every possible alien ship in your fleet at least once
Analysis Compete – Have the space station scientists examine all possible cargo
I’m so lonely… - Never meet Fwiffo
BFF – Have Fwiffo with you for the entire game
WE DON’T COME IN PEACE – eliminate the probes
Hollow Victory – Destroy the Sa-Matra after the Kor-Ah have killed all other alien races other than humanity, the Syreen, and the Chmmr
Near Death Experience – Destroy the Sa-Matra after the Kor-Ah have started their Death March, but before they’ve killed any aliens
Don’t fear the Reaper – Destroy the Sa-Matra before the Kor-Ah can even start their Death March
Payback! – Destroy an Umgah Drone with a Spathi Eluder in either the main game or Super-Melee
Long and Winding Space – NEVER use the Arilou portal maker
Crystals are a Captain’s best friend – Destroy the Sa-Matra using only Chmmr Avatars
Unscrupulous Hero – Sell some of your crew to the Druuge
I told ya don't touch that darn thing! – Activate the Utwig Bomb
The Words – Have both the Ur-Quan Kzer-za and the Ur-Quan Kor-ah tell you the tragic tale of their species
Die old man, die! – Defeat a Druuge Mauler with an Utwig Jugger in the main game or in Super-Melee
Stronger than a computer – Defeat an Awesome Computer in Super-Melee
Ach Captain! I’m givin’ her all she’s got! – Run out of fuel in hyperspace
Good with a side of butter – Defeat a Mycon Podship with a Syreen Penetrator in the main game
Marshmallow Heaven – Win 5 battles using only Syreen Penetrators
Honor regained – Win 5 battles using only Yehat Terminators
KAIYEEEEEE!!! - Win 5 battles using only Shofixti Scouts
We can be pretty nasty! - Win 5 battles using only Zoq-Fot-Pik Stingers
Time to *Play*! - Win 5 battles using only Orz Nemesis'
Pale-skinned freaks - Win 5 battles using only Arilou Skiffs
Responsible Leader - lose less than 50 crew in the entire game.
I know this place like the back of my hand - Leaving no resource unclaimed in 50 fuel points radius of Sol (mineral and bio).
For a Rainy Day - Accumulating a HUGE amount of unspent RUs.
Irony - Get the Druuge to fill your ship with fuel and make them run out
That was fast - Die to the first Sylandro probe met.
Warlord - Kill over 500 ships in a single game, not counting homeworlds and other infinite ship battles.
Money is the root of all evil - Win the game without ever buying anything from the Melnorme.
Seldom Seen Savior - Win the game without ever visiting the Earth starbase (other than when installing the bomb).
Biased Hero - Use ONLY Earthling cruisers and Vindicator to win the game (you can have other ships in fleet).
Its over! Go read a book or something! – Beat the game in one sitting
To Boldly Go… - Travel to 999.9, 999.9 in Hyperspace
Genocide for two – Kill both Tanaka and Katana
Outsourced – Collect radioactives from another system
Tourist – Visit every solar system
Lost in Space – Go into orbit around every planet and moon
Less talking, more killing - Eliminate 10 enemy battlegroups without conversing with them first
PTSD - Extract a lander from a planet with only 1 crewman left alive
Conformist - Finish the game without starting the Yehat revolution
Squeezing the *juice* - Make and then break an alliance with the Orz
Mysterious Murderous Monster - Capture ZEX's beast without having spoken to Admiral ZEX
Just Friends - Avoid having a romantic encounter with Talana
Questionable Ethics - Increase your crew cost to 15 RU
Human Resources Professional - Decrease your crew cost to 1 RU without the help of the Shofixti or Chmmr
Seek Death at the Hands of your Enemy - Lose 2 weeks to the Talking Pet
OCD to the max - Collect ALL minerals from ALL planets
Prank Caller - Call the Melrnome with a caster 10 times without purchasing anything
You killed my brother, prepare to... Never mind - Kill Tanaka, and then befriend Katana
Zelnick approved! - Have all possible Melnorme equipment on the Vindicator
Your my only friend... - Until the Sa-Matra, fight battles with only Fwiffo
Inept Warrior - Lose 100 ships in battle in the main game
Death by Cuteness - lose a lander to the Evil Ones
Worse than Zebranky - Ignore the Zoq-Fot-Pik's distress signal
Amnesia - Lose 4 weeks to the Talking Pet
You never needed my help - Beat a Kohr-Ah Marauder with a ZFP Stinger
ZEX’s Pride - Beat a Kohr-Ah Marauder with with a VUX Intruder
Whose the prey animal now?! - Beat an Ilwrath Avenger with an Earthling Cruiser.
Now Ya Gotta Kiss Me - Teleport away with an Arilou the exact moment the Shofixti detonates.
Crystal Mmrnth - Defeat an armada of Chenjesu with an armada of Mmrnmhrm, or vice versa.
Cone of Shame - Teleport directly into the Umgah's anti-matter cone.
All Aboard! - Have a Syreen at full crew by the end of a battle.
Gobstopper - Tongue attack the planet.
Naked - Destroy all three zap-zats without destroying an Avatar.
And a few more new ones for good measure

Who am I again? - Lose 6 weeks to the Talking Pet
Devil’s Advocate - Lose 8 weeks to the Talking Pet
You do know the galaxy is depending on you… - Lose 10 weeks to the Talking Pet
Amish Astronaut - Don’t buy ANY new technology from the Melnorme
Suckers… - Get the Rosy Sphere
Kick them while their down – Pick a fight a Thraddash Torch and/or a Ilwrath Avenger while the two races are killing each other
Some assembly required - Rebuild the Ultron
Oh the humanity! - Visit Unzervalt
Last edited by Twist of Fate on Sat Mar 12, 2016 4:20 am, edited 1 time in total.
Re: If Star Control II had Achivements
Im not sure if we have these but:
Zeepevara- Start the Yehat revolution
What are these... nothing- Don't ask Slylandro about glowy bits
Bubbly- Defeat another ship with Androsynth guardian in super meele using only bubble laser
Zeepevara- Start the Yehat revolution
What are these... nothing- Don't ask Slylandro about glowy bits
Bubbly- Defeat another ship with Androsynth guardian in super meele using only bubble laser
*Sees quasispace portal* Yes! *Portal dissapears*
- Quasispatial
- Yehat Revolutionist
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- Location: Sweden
Re: If Star Control II had Achivements
Okay, not making several quote boxes, just gonna copy the stuff to save effort. Coloring my comments blue.
These non-colored ones were posted by FireofDawn
Highlander:
Defeat an entire enemy armada (I'd assume all different ships) by only using one ship.
Done that, Utwig jugger's OP.
Now Ya Gotta Kiss Me:
Teleport away with an Arilou the exact moment the Shofixti detonates.
(I've NEVER been able to pull this off. Can it be done?)
I've done that a LOT of times (probably more...) Honestly, now that I've gotten some training on it, I know almost exactly at what range the hardest AI detonates, so I succeed with this more times than I fail..
All Aboard!:
Have a Syreen at full crew by the end of a battle. Been playing this series since nearly day one, and I've never actually done this.
Done it a few times; with the obvious best way being a battle against Spathi ^_^
These non-colored ones were posted by FireofDawn
Highlander:
Defeat an entire enemy armada (I'd assume all different ships) by only using one ship.
Done that, Utwig jugger's OP.
Now Ya Gotta Kiss Me:
Teleport away with an Arilou the exact moment the Shofixti detonates.
(I've NEVER been able to pull this off. Can it be done?)
I've done that a LOT of times (probably more...) Honestly, now that I've gotten some training on it, I know almost exactly at what range the hardest AI detonates, so I succeed with this more times than I fail..
All Aboard!:
Have a Syreen at full crew by the end of a battle. Been playing this series since nearly day one, and I've never actually done this.
Done it a few times; with the obvious best way being a battle against Spathi ^_^
"Sentient life. We are the Ur-Quan. Independence is intolerable. Blah, blah, blah." - the Spathi High Council, Star Control II.
Re: If Star Control II had Achivements
Hey, I'm new here. Sorry for the thread necro.
I read this thread and noticed that it lacked an achievement for winning the single hardest winnable fight in the entire game.
I noticed that there were a few people who mentioned making and breaking an alliance with the Orz, and that gets near the mark. Why not make them your enemy from the start?
The single hardest fight in the game is fighting your way through 12 Orz Nemesis ships at Delta Vulpeculae 2-C, for the Taalo Shield.
Anyway, winning the battle at Delta Vulpeculae is probably very difficult to achieve until the late game in a normal game, with a souped-up flagship or Chmmr Avatars. (It is probably impossible to achieve on a "No-Starbase" run of the game, since your ships will simply lack the firepower - you'll be limited to Druuge Maulers, Pkunk Furies, the Earthling Cruiser, Fwiffo's Eluder, ZFP Stingers, and maybe also the Supox and Utwig ships if you've let the Kohr-Ah begin their march.)
I couldn't come up with a good name for this achievement - Enemy of the Orz. Maybe "Arilou Mama's Boy" or "Arilou Terrier" or something like that, as if hatred of the Orz shows your ultimate loyalty to the Arilou. Or maybe just call it *FRUMPLE*
I read this thread and noticed that it lacked an achievement for winning the single hardest winnable fight in the entire game.
I noticed that there were a few people who mentioned making and breaking an alliance with the Orz, and that gets near the mark. Why not make them your enemy from the start?
The single hardest fight in the game is fighting your way through 12 Orz Nemesis ships at Delta Vulpeculae 2-C, for the Taalo Shield.
Not necessarily. You could fight them at every encounter, and you could fight them at Delta Vulpeculae 2-C. (Or, you could wait for the Kohr-Ah to cleanse them.)chenjesuwizard wrote: You'd also need to talk to the Orz for the Taalo shield.
Anyway, winning the battle at Delta Vulpeculae is probably very difficult to achieve until the late game in a normal game, with a souped-up flagship or Chmmr Avatars. (It is probably impossible to achieve on a "No-Starbase" run of the game, since your ships will simply lack the firepower - you'll be limited to Druuge Maulers, Pkunk Furies, the Earthling Cruiser, Fwiffo's Eluder, ZFP Stingers, and maybe also the Supox and Utwig ships if you've let the Kohr-Ah begin their march.)
I couldn't come up with a good name for this achievement - Enemy of the Orz. Maybe "Arilou Mama's Boy" or "Arilou Terrier" or something like that, as if hatred of the Orz shows your ultimate loyalty to the Arilou. Or maybe just call it *FRUMPLE*
- Quasispatial
- Yehat Revolutionist
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- Location: Sweden
Re: If Star Control II had Achivements
Don't worry about that. I find that we're not terribly concerned with necroing here anyway, so if you feel you have something to add, go for it.Ender wrote:Hey, I'm new here. Sorry for the thread necro.
Not really, no. The hardest fight in the game is to penetrate the Ur-Quan's blockade around the Sa-Matra without using the Talking Pet. That'd actually make a great achievement - "Brute Force", which entitles reaching the Sa-Matra without the Talking Pet to nudge away the mega-fleet surrounding it. I mean, it'd be hard as hell, but I'd wager the fleet isn't actually infinite.Ender wrote:The single hardest fight in the game is fighting your way through 12 Orz Nemesis ships at Delta Vulpeculae 2-C, for the Taalo Shield.
I wouldn't say that it's that hard. Furies are pretty good if you know how to use them, and the Blade's not half-bad either. Torches too, if you've got them available - the fire trails does short work of any marines sent your way, although if I'm honest the Torch is just a broken ship to begin with. The Avatar makes things easy, yes, but it's far from the only ship that's viable in this fight.Ender wrote:Anyway, winning the battle at Delta Vulpeculae is probably very difficult to achieve until the late game in a normal game, with a souped-up flagship or Chmmr Avatars.
Well, there's also the Yehat Terminators you'd be able to get from the Yehat rebellion, but I see your point. It'd be hard to collect enough ships to be effective against the blockade, especially since you wouldn't have any way of reinforcing them when they take hits. As I state above, however, both Furies and Blades are viable options. Their speed allows them to avoid the marines, and they've got a serviceable weapon to return fire with as well. I admit the Blade is probably better than the Fury simply on account of its greater range, but even without the starbase, you have options. Stopping the Pkunk migration also allows you to get even more Furies, so you'd be able to collect enough to tackle the Orzian blockade.Ender wrote:(It is probably impossible to achieve on a "No-Starbase" run of the game, since your ships will simply lack the firepower - you'll be limited to Druuge Maulers, Pkunk Furies, the Earthling Cruiser, Fwiffo's Eluder, ZFP Stingers, and maybe also the Supox and Utwig ships if you've let the Kohr-Ah begin their march.)
The topic of limited ships brings up an interesting idea for an achievement, though. Call it Blueprint Breakdown or something like that - the point here is to never build a ship in the starbase rather than never using the starbase at all. It'd still leave you with limited supplies, whilst nonetheless allowing you to upgrade and re-crew your flagship and fleet. A bit of a middle ground, I suppose.
Another suggestion would be "Banished *Below*", owing to the number of Orzian manifestations you'd no doubt have banished back *outside* in the process of penetrating the blockade.Ender wrote:I couldn't come up with a good name for this achievement - Enemy of the Orz. Maybe "Arilou Mama's Boy" or "Arilou Terrier" or something like that, as if hatred of the Orz shows your ultimate loyalty to the Arilou. Or maybe just call it *FRUMPLE*
"Sentient life. We are the Ur-Quan. Independence is intolerable. Blah, blah, blah." - the Spathi High Council, Star Control II.
Re: If Star Control II had Achivements
If it's relevant to this topic, it's better to necro than create a new topic, especially on a slow-life board like this one. It keeps relevant posts together, without the need of scrolling through a mass of old threads with the same content.Quasispatial wrote:Don't worry about that. I find that we're not terribly concerned with necroing here anyway, so if you feel you have something to add, go for it.Ender wrote:Hey, I'm new here. Sorry for the thread necro.
I agree. There are plenty ships that can take the Nemesis ships.Quasispatial wrote:Not really, no. The hardest fight in the game is to penetrate the Ur-Quan's blockade around the Sa-Matra without using the Talking Pet. That'd actually make a great achievement - "Brute Force", which entitles reaching the Sa-Matra without the Talking Pet to nudge away the mega-fleet surrounding it. I mean, it'd be hard as hell, but I'd wager the fleet isn't actually infinite.Ender wrote:The single hardest fight in the game is fighting your way through 12 Orz Nemesis ships at Delta Vulpeculae 2-C, for the Taalo Shield.
But the circle around the Sa-Matra is easily broken. The ships do not break formation (they don't follow you, and you're faster), and you have a sec or so to get away, an fully upgraded you are gone before the next battle group gets you.
This is how I did it the first few times, until I found out that I can use the Neo-Dnyarri not only in the planetary close-up, but also in the full system.
My BumpingTool easily took care of any Ur-Quan ship, even with the bomb and the Chmmr device aboard.
No, without StarBase visit, you don't get a Shofixti captain on board, an without that, you won't be able to start the revolution, so no Terminators in the "no Starbase" run.Quasispatial wrote:Well, there's also the Yehat Terminators you'd be able to get from the Yehat rebellion,Ender wrote:(It is probably impossible to achieve on a "No-Starbase" run of the game, since your ships will simply lack the firepower - you'll be limited to Druuge Maulers, Pkunk Furies, the Earthling Cruiser, Fwiffo's Eluder, ZFP Stingers, and maybe also the Supox and Utwig ships if you've let the Kohr-Ah begin their march.)
(Also: I did not know you could get Blades and Juggers for free after the start of the Death march. I really should wait once for this to happen (the Blade is my favourite ship). - Thanks for the info!)
Seconded! (and highlighted due to the proposal for this topic.)Quasispatial wrote:The topic of limited ships brings up an interesting idea for an achievement, though. Call it Blueprint Breakdown or something like that - the point here is to never build a ship in the starbase rather than never using the starbase at all. It'd still leave you with limited supplies, whilst nonetheless allowing you to upgrade and re-crew your flagship and fleet. A bit of a middle ground, I suppose.