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My Attempt at a Sequel

Posted: Wed Jun 11, 2014 1:41 pm
by nuke
Hi Everyone,

Have a look at this little project I've been working on for the last 18 months in my free time. The engine was coded from the ground up all the way to the planet shaders. I'm polishing up the UI elements so a multiplayer demo can be released to the masses soon. I have recently posted a video demo on Youtube here:

http://www.youtube.com/watch?v=WqqvStEX3FE

Re: My Attempt at a Sequel

Posted: Wed Jun 11, 2014 2:02 pm
by Angelfish
looks nice, I hope soon is now and you don't eth your way out of it like everyone who makes a clone and then disappears ;).

Re: My Attempt at a Sequel

Posted: Sat Jun 28, 2014 8:32 pm
by Nuclear
Hey, that doesn't look too god damn shabby! I assume all you have is gameplay produced so far and no story. You won't find any lack of story ideas around these here parts, if you ever need help with that. Ideas are cheap, after all :P-smf

I agree with Angelfish. We have lots of people coming around with a fascinating new project who, for whatever reason, float off into deep space and never return.

Re: My Attempt at a Sequel

Posted: Thu Jul 03, 2014 3:23 pm
by TLJGames
nuke wrote:Have a look at this little project I've been working on for the last 18 months in my free time.
Looks awesome! Love the look of it immensely - this has huge potential.

Re: My Attempt at a Sequel

Posted: Fri Sep 11, 2015 12:02 am
by palmpet
Hey its me from youtube! (peter secord) and id like to say I hope this doesn't disappear like project 6014!

Re: My Attempt at a Sequel

Posted: Tue Sep 15, 2015 8:07 pm
by sakalava47
I love it. Keep up the work.

I think that the best way to keep going at it, is to make a small, but playable game. Short story and limited battle system. And then build it up from there.

I really wish you could make some money off it. That would help you (and others) make great Star Control stories.