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Topics - Rider

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Off Topic / Moved, but not dead?
« on: March 21, 2010, 03:42:18 am »
Perhaps these forums should be locked so people can't go run rampant on an un-moderated forum?

Off Topic / Doctor Who
« on: February 09, 2010, 01:30:40 am »
Curiously, there's no thread about this yet.

So I'm re-watching the reboot of the series that started in 2005 and It's just as awesome as it was the first time around. I'm really curious how the next Doctor will do as David Tennant made such a spectacular Doctor. It's gonna be tough walking in those shoes.

Anyone else watch this? If you're even remotely into sci-fi and don't, then this would be the opportune moment!

Off Topic / Plants Vs Zombies
« on: June 15, 2009, 03:30:33 pm »

So has anyone else here played it?

I gotta say, I was expecting something cute that you play when you have a few minutes to waste much like Popcap's infamous Diamond Mine (called Bejeweled now, apparently). I was surprised to find that's not entirely the case! While it does allow you to just jump in and play a level or so, if you stick around you'll find that there's a lot more depth to the game. There's the different game modes, the puzzles and the awesome "lay-back-and-relax" Zen Garden mode. I've already spent more time on this game just to get those nocturnal plants to a place where they can flourish!

But, let's talk basics for a bit.

The idea of Plants Vs Zombies is that Zombies are attacking your house, with the intent of consuming your brain. The only way to prevent them from doing that is to plant a defensive force in your yard (or in your pool, or on the roof, depending on the level). It plays a bit like a tower defense game at the start, but once you start delving deeper you'll find that there's actually a lot of strategy involved. You only have so many spots to place your plants. So will you place a Peashooter there, or perhaps a Wall-Nut? Or maybe keep it open in case you need someplace to put your CherryBomb if things get too crowded?

It's also a lot of fun to, in the 'survival' mode, try to find the perfect defense composition. I already found out that my tried-and-true failed me miserably once the Zombies start digging under your plants, or simply floating over your defenses with balloons. So that's something I'll need to revise.

But there's a lot to do. A bunch of stuff to unlock by gathering money in the various gamemodes so there's a lot of incentive to go back and play some more (because, honestly, the plants in your Zen Garden deserve that Gramophone player, right?)

All of this goodness is wrapped in a pretty package. The graphics are bright and appealing. The music's not too in-your face but it's very nice and has it's moments (especially when your screen gets overrun by the Zombie horde) and the entire design just reeks of parody. There's an almanac for the plants and zombies you've discovered so far and if the zombie designs alone won't elicit a grin or smirk, then their flavor text will!

Don't take my word for it though, there's a free trial at the link above that lets you play the game for an hour before you'll need to LEGALLY ACQUIRE a copy of the full game. It doesn't quite bring across the whole 'metagame' but it's a taste at least :)

Off Topic / The food thread
« on: April 22, 2009, 01:40:07 pm »
We have a bunch of threads around here that talk about various aspects of our life, entertainment, politics, drinking... but not food.

Having corrected this injustice against one of man's favorite means of self-sustenance (save maybe procreation), let's talk food! What did you eat recently? Anything you enjoy or dislike?

Me, I'm not much of a connoisseur... I like fries, I'm a fan of burgers and pizza. proper pizza mind you... not the "let's smear meat and tomato smudge across this piece of bread and call it a pizza" crap that our local New York Pizza serves. Other then that, I like fishfood but I rarely eat it because it's tedious to prepare and it'll always pale in comparison to what one can have served at a decent dining place. We have a little Greek place down town that serves some killer squid. A definite recommendation!

Also, today I learned that using tomato paste as a substitute for pasta sauce can destroy a meal. I'm not sure if it was the stuff itself or the fact that I added water because it was too thick, but it ended up making the whole thing taste like sewage. Lesson learned.

Share your thoughts!

Off Topic / We've got our first gig ever!
« on: April 03, 2009, 03:38:42 am »
I am very excited about this, and I really wanted to share this with all of you.

Our metal band Ni is having it's first gig ever begin May! We went over to a local punk/alternative bar yesterday after having done some rehearsing and our drummer, who's also more or less our producer/manager, struck up a conversation with the owner and managed to get us plugged! So Thursday, May 7th, we're having our first gig with the band!

As I mentioned, I'm really excited about this! I'm also freaking out a little... we need to do some practising and we still have lyrics to write for a few songs... but our current track record has been pretty impressive (4 complete songs in 6 rehearsals) so I'm not worried too much.

We don't have any music on the myspace just yet, but our intention is to have a demo done by the time we perform. Yay us! ;D

Off Topic / What the... the filthy traitor!
« on: December 08, 2008, 12:56:19 am »
Luki hasn't showed up here in a while now, I think he left mentioning something about a hiatus (or was that Eth?), in any case, I was under the impression that he had better things to do or whatever, but now it seems that he's still posting joyously on the UQMF!

I thought We were the happy fun forum, and UQM was the one with the awfull signal/noise ratio? Where did we go wrong?  :-[

Off Topic / The Troll
« on: October 08, 2008, 05:43:23 am »
I was reading an article on wikipedia just now, about trolling. And I read the following passage and found it so accurate for this community that I had to share it. In particular the part in bold was what did it for me.

    Trolling is a game about identity deception, albeit one that is played without the consent of most of the players. The troll attempts to pass as a legitimate participant, sharing the group's common interests and concerns; the newsgroups members, if they are cognizant of trolls and other identity deceptions, attempt to both distinguish real from trolling postings, and upon judging a poster a troll, make the offending poster leave the group. Their success at the former depends on how well they — and the troll — understand identity cues; their success at the latter depends on whether the troll's enjoyment is sufficiently diminished or outweighed by the costs imposed by the group.

    Trolls can be costly in several ways. A troll can disrupt the discussion on a newsgroup, disseminate bad advice, and damage the feeling of trust in the newsgroup community. Furthermore, in a group that has become sensitized to trolling — where the rate of deception is high — many honestly naïve questions may be quickly rejected as trollings. This can be quite off-putting to the new user who upon venturing a first posting is immediately bombarded with angry accusations. Even if the accusation is unfounded, being branded a troll is quite damaging to one's online reputation." (Donath, 1999, p. 45)

Sound familiar?

You can read the entire thing here.

Just wanted to share that :)

Off Topic / Works in progress
« on: May 03, 2008, 02:54:03 am »
What are you currently working on? Any projects on the way? Job stuff? Talk about your own works in progress here!

I myself am currently working on 2 mayor things. One of them is my band, Varbag. We've been invited to play a gig at my mom's birthday May 27th so we've been working on the one song we already have getting it in a fit state to be played.

The band's current formation has only existed for a month or so, so there's a lot to do but I'm confident we can pull off a decent show by then!


Something else I've been working on is getting the hang of C++. Now I've been doing that for some months now (on and off, with more on's as of late) and I've started a project to get the hang of SDL, the Simple Directmedia Layer. I'm going to be making a fun top-down RPG that breaks the mold of common RPGs by having non-grinding combat and puzzle elements. For the purpose of keeping myself motivated (and any friends informed about the progress) I've set up a Blog for it, and any other game projects I might be doing.

Seeing how most of these will be "Backyard game development" I've decided to call myself Backyard Interactive and release everything under this name.


So that's what I'm up to lately. How about yourselves?

Off Topic / EA to release Spore creature editor early
« on: April 27, 2008, 07:53:21 am »

Apparently they're gonna release the creature editor prior to the release of spore. This way they can build up a collection of species to seed to players on the release of the game (y'know... since all the species you'll see ingame are player built) and at the same time give players a taste of creating life.

I'm excited :D

Off Topic / Gary Gygax passed away
« on: March 04, 2008, 10:15:26 pm »

Apparently left behind a wife and 6 kids. So far for THAT stereotype...

Off Topic / What a waste!!
« on: February 19, 2008, 10:22:37 am »
Hmm, according to the forum software my total time logged in is:

4 days, 1 hours and 12 minutes.

Did I really waste that much of my life with reading rants, debating futilities and being a postwh0re?

Guess I did...

Off Topic / Potentially unsafe software??
« on: February 07, 2008, 12:08:24 am »

Found this out this morning as I was browsing my usual forums...

Currently I don't see the need to change one's password already, but I figured I might at least pass on the buzz...

Off Topic / Good God...
« on: December 18, 2007, 02:26:49 pm »

Duke Nukem returns  :o

Apparently, there'll be a teaser video tomorrow around noon (CST), and attached to that post, there's a high-resolution image, which I took the liberty of uploading elsewhere, as the forums are breaking under the pressure.

Off Topic / The effect of temperature on sound frequencies
« on: December 01, 2007, 03:50:49 am »
A friend of mine, and myself, where curious if there's any kind of paper or whatever about the effects of temperature on sound frequencies.

She thinks that warm air decreases the 'weight' of air, and thus (much like helium) will heighten the sound frequencies.

I on the other hand believe that because of warm air's decreased resistance, it will simply travel faster at the same frequency strength, thus providing lower sound frequencies.

I wonder if either of these hold any truth.

Off Topic / Strategy Games
« on: April 03, 2007, 06:17:10 am »
It seems that there's a recent spike in new strategy games on the market. I mean, first we got Supreme Commander (Great game IMO), then we received Command & Conquer 3: Tiberium wars (Rock Solid as usual) and then we have Empire Earth III coming up this summer, which promises a revamped gameplay and a killer AI that doesn't need to cheat to beat a human opponent (FINALLY! :D)

So, is it just me or is there some kind of pattern here?

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