Oh, I see... you were being picky. You didn't automatically equate 2159 with the Kohr-Ah going on their death march.
You dont. I wasn't. I did.
As you may remember, your original statement was "As soon as the Kohr-Ah begin their endgame, the Melnorme are gone.".
What I am saying is simply that even though the Melnorme tell you that "at the present rate of change" they will leave at the beginning of 2159 - and they don't even do that in the 3DO version and in UQM - they will never actually leave.
Philosophical scepticism prevents me from saying I am sure, but let me assure you I have verified my claims.
Also, I have been able to reproduce Abbas' problem. I don't know why it is happening, but it indeed appears to be an issue with the event queue. No ship ever shows up in HyperSpace, not even the Melnorme when you've used a 'Caster or are out of fuel. The QS portal doesn't open, the Kohr-Ah never start their Death March, nor have I seen any other race to be moving. You can still visit the Melnorme at supergiant systems. If the game is impossible (because you still need to do play parts of the plot that are event driven) there's nothing you can do except starting over. I suggest you run
The Ur-Quan Masters instead; it does not seem to have this problem, and has other advantages.
here's a healthy heapin' of twenty eight points (+28) for you.
Gee, thanks. I will treasure them for the rest of my life... or maybe not.
Sorry to disappoint you, but I'm not playing the "do what ASB wants" game. I'll give you 1000 DWMEW Credits though, for entertaining me. Once you reach 1 000 000, you may exchange them for 1 New DWMEW Credit.