While a few of those have the underpinnings of great games, most of them are executed rather poorly if you're going to be honest. Adventure, for example, was a genius concept for the time, but there is nothing fun about wandering through those narrow mazes, especially if you find out you did so while holding the wrong item. Most of those games are the same way: sound concept, but poor execution (or a superior version exists elsewhere on hardware from the same period).