I don't see why not. Old games can really shine today because of their great story and perhaps great gameplay (though modern technology has opened up new types of gameplay). Storywise, games of all times are comparable. Keep in mind that i'm not saying that the Syreen character development sucks, i'm just contradicting your statement that the Syreen have an in-depth backstory.. They don't really.
So now your argument of the past about scantily clad ladies in other games is no longer valid, and we need to look at other SC2 races?
Er, what? I've been talking about SC2 all the time. The original comment that set this off was Kerma saying that he doesn't like games with seductive characters. I pointed out that I don't think the Syreen were meant to be
just a seductive element and that they have a backstory and purpose in the game beyond just being nubile. You then chimed in to say that you agree with Kerma, that the Syreen are just luscious scenery. My argument was that unlike scantily clad ladies in various more modern games (and older ones too I guess), the Syreen actually have a back story and a purpose. They aren't just there to attract players.
You then followed that up with some stuff about Mass Effect and how it is superior. I simply pointed out that comparing the Syreen that way doesn't quite work out, you have to see how developed something is inside it's own mythos, not compare it to something else. Otherwise you might just as well say "Well Mass Effect is bit trite and the character development is really quite bad compared to say, War&Crime". Apples and oranges.
I'm sorry if you misread this to mean "The Syreen are awesome, have more backstory than every other race in the world but may only be compared to other SC2 races". I guess I'll have to be clearer in my statements next time.
I think therein lies the crux of the shallow character development of the syreen. TFB, when making SC2, tried to cover too many bases, which was not possible given the time given to them. Perhaps it'd been a better game if they made it with 75% of the races that are currently present, giving more depth to all of the remaining races.
This is certainly true. You could flip it around as well and say that if the producing company hadn't been retarded enough to want to ship the game with dialogue such as "Ilwrath goodbye 1" then the rest of the races could have been fleshed out a bit more as well. Another angle is, does every race need to be completely fleshed out? I don't know every person around me as well, why should I know everything about people in games I play.
I don't think SC2 was marketed at all where I'm from, so I can't judge on that. But since Zelnick, a young guy from Vela, falls head over heels in love after he sees her and is influenced by her.. charming methods, I can imagine that young adult males might feel the same
.
But again, Kerma said that he feels that seductive characters are just there to make him buy the game. If it wasn't marketed this way, then that isn't the angle. I mean, I've read several good books that contain some risqué scenes. But if the scene isn't mentioned anywhere on the back, then I haven't actually bought it for the racy content have I? That's the point I'm trying to bring forth here. Sure the Syreen are seductive. But I don't think they're in the game just to be seductive.