Author Topic: The Life and Death of a Pkunk 1.1  (Read 3064 times)

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Offline Alen

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Re: The Life and Death of a Pkunk 1.1
« Reply #15 on: November 18, 2009, 12:06:50 pm »
The snails knew the risks of eating the flowers, and a snail is a pretty dull life anyways, I say kill them.
And that's all I got to say about that.

Offline Dragon

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Re: The Life and Death of a Pkunk 1.1
« Reply #16 on: November 18, 2009, 12:11:27 pm »
Option 3.  Let's eat the tasty, tasty snails.  But if we can't get gastronomic on their asses...
...Option 1.  Live and let live.

Offline Dabir

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Re: The Life and Death of a Pkunk 1.1
« Reply #17 on: November 18, 2009, 01:21:02 pm »
2, kill them, they'll only come back. But if you ever have an infestation of snails, here's an idea: rather than squashing them, why not play golf with them? No, I don't mean crafting clubs for them, just use them as balls! Only you play it on concrete, not grass. And there are no holes, just the cold hard ground for them to splat on. And if any survive, you can just check around and salt 'em. Hey, here's a thought: Knock a hole in their shells and fill 'em with salt!

Offline Nuclear

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Re: The Life and Death of a Pkunk 1.1
« Reply #18 on: November 18, 2009, 03:19:25 pm »
1, Snails are on my list of "Favourite mobily challenged animals". Besides, what would the Spathi think of the implosion of fellow, ummm...Snails....
Lever1: Hey, I want too push the button
Lever2: No! I want too!
Lever3: Stop whining you two!
Button: Hey Lever 3, can we switch jobs? I'm getting bored of pushing the button....
Lever3: Sweet!
Lever1/2: awww no fair!

Offline Death 999

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Re: The Life and Death of a Pkunk 1.1
« Reply #19 on: November 19, 2009, 07:31:05 am »
1, so long as it's far far away. 2 otherwise. Let us not shirk our gardener responsibilities through half measures.
We did. You did. Yes we can. No.

Offline Draxas

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Re: The Life and Death of a Pkunk 1.1
« Reply #20 on: November 19, 2009, 07:39:08 am »
Those snails, like all other life, deserve to be able to live! Just as long as they do so far far away from here.

Option 1.

Offline Lukipela

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Re: The Life and Death of a Pkunk 1.1
« Reply #21 on: November 22, 2009, 04:47:06 am »
You collect the snails in a pretty little basket and carry them to a shrubbery outside the park. You feel positively delighted to have found such a happy solution. A few hours later, you find a fellow Pkunk who has been trapped under a fallen tree whilst frolicking in the park. My, what an eventful day this is! You can help him get out by pushing yourself in under the tree, but doing so will see you stuck instead. He’s wounded and won’t survive for long under there, but he won’t be able to get you help in time either. Should you sacrifice yourself to help another Pkunk?

1.   No, he can reincarnate on his own. He got himself in there, let him sort it out himself!
2.   Yes, of course! Anything to help a friend in need, because you are a friend in deed!
Round and round it goes, where it stops nobody knows

Offline Nuclear

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Re: The Life and Death of a Pkunk 1.1
« Reply #22 on: November 22, 2009, 10:45:08 am »
1, our survival is more important than his....don't kill us off with something stupid and give us an unhonourable death though....
Lever1: Hey, I want too push the button
Lever2: No! I want too!
Lever3: Stop whining you two!
Button: Hey Lever 3, can we switch jobs? I'm getting bored of pushing the button....
Lever3: Sweet!
Lever1/2: awww no fair!

Offline Alen

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Re: The Life and Death of a Pkunk 1.1
« Reply #23 on: November 22, 2009, 02:56:20 pm »
Save the helpless Pkunk!
And that's all I got to say about that.

Offline Dragon

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Re: The Life and Death of a Pkunk 1.1
« Reply #24 on: November 23, 2009, 01:20:32 am »
It's the cosmic balance.  We saved the snails so it's only right that the pkunk must die.

Option 1 thanks.

Offline Bleeding Star

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Re: The Life and Death of a Pkunk 1.1
« Reply #25 on: November 23, 2009, 07:54:05 am »
2. Save the poor blighter.

Offline Draxas

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Re: The Life and Death of a Pkunk 1.1
« Reply #26 on: November 23, 2009, 07:55:24 am »
Well, I suppose we should help him too. After all, if we saved the snails, then why not a fellow Pkunk? Then again, saving the snails didn't cause us to be melted by salt or something... But still! We should help!

Option 2.

Offline Death 999

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Re: The Life and Death of a Pkunk 1.1
« Reply #27 on: November 23, 2009, 08:05:10 am »
Maybe I'm wrong about getting stuck too, but that other Pkunk looks to be in a bad way. To the rescue!
We did. You did. Yes we can. No.

Offline Dabir

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Re: The Life and Death of a Pkunk 1.1
« Reply #28 on: November 23, 2009, 01:32:54 pm »
Option 1, he's already wounded so if we go under instead that's 1 wounded pkunk and 1 trapped, better to have 1 healthy pkunk (physically if not morally) and 1 trapped.

Offline Lukipela

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Re: The Life and Death of a Pkunk 1.1
« Reply #29 on: November 26, 2009, 11:09:23 am »
You decide to help your fellow Pkunk. You quickly worm yourself in under the fallen tree and heave. As he wiggles free, the entire weight shifts to you, squashing you to the ground. It presses the air out of your lungs and slowly suffocates you. After a few hours, you die of asphyxia.

You blink and look around you. You’re back in the big hall, with the three old Pkunk perched on a bench in front of you.
 
“Welcome back to the tribunal!” the middle one says. “Looks like you died again!”.

Then abruptly he burps, shakes his feathers and disappears. Another, even older Pkunk appears in his stead. It seems that this is pretty standard procedure at the tribunal.

“What now, what now? Who’s this young rascal then?” The other Pkunk quickly bend in and whisper something in his ears. He peers at you and hoots in delight.

“Whoop de doo! You’ve made your four choices! So now it’s time for us to think.”

The elders stick their heads together and whisper excitedly. Finally, the right one turns and speaks to you.

“You didn’t want to fight but you did good as a gardener. You did no evil, and selflessly gave up your life for your fellow. You are too good for us, and I suspect too good to be true. You can’t be a Pkunk. When you open your eyes you’ll be among your own, where you belong!”

As you open your mouth to protest, the hall fades, away. The last thing you see are happy Pkunk waving to you and promising to write. Then everything is black. As you open your eyes, things are different. Everything is dark and slimy. Your body feels hard and unforgiving. Around you, there is chittering and stirring. With horror, you realise that you were too good. You’ve flipped over to evil, and you’re now an Ilwrath! As your siblings stir, you realise it is time to kill or be killed. The memories of your old life fade as mortal combat begins.
Round and round it goes, where it stops nobody knows