Hey Trekkie, and welcome back. Your idea for a large scale Star Control RP sounds intriguing. I'll be happy to help out with ideas and such, but I'm afraid that I'm a bit busy with some other SC projects at the moment. I'll be happy to bounce ideas with you though, in case you want to. Come Christmas, I may well be ready to invest more time in this though.
This could actually prove useful for the RP, as until christmas(if we manage to have a RP that survives that long

) you would effectively be impartial to any happenings in the thread. On other forums where Role-playing occurs, a common sight is arguments that are fought over things such as:
"no way could you have killed that monster!"
"i SO could!"
"no-way! you couldn't have dodged practically all his swipes like that! your god-modding!"
"no i am not! I'm playing totally realistically! my guy is a trained soldier at top of his class, he can't be beaten by a mere monster!"
"**** this then, I'm not playing with god-modders"
or something to that affect

and these arguments are generally extremely difficult to resolve as all those involved are mostly other players in the RP and so get accused of just trying to get their own agenda's met. The presence of an impartial moderator would help to resolve these arguments in a way that would keep all players....playing

though this would be entirely up to whether you would be willing to take up this post.
When you say RP, what is it you're rally thinking about. Something as free - form as ABKS, but with more than one player? That requires quite a bit of planning, and you need to come up with (or adapt) a system for it. As I recall the old StarControl rpg was more on a fleet level though, moving ships around, colonising and fighting. If you're going to play on that level, I have a little side project that might be of some help, basically just ship combat calculations and things like that. Basically, what kind of RPG are we talking about here? As a reference for SC games, I can't refrain from advertising Star Control: Behind Enemy Lines as well, which has just finished it's first mission.
I was thinking of something along the same lines as my previous RP, players each control a ship etc. but i was thinking that there would need to be some way of drawing all the players together, or having them start together and work towards a common goal in order to keep it interesting and allow the plot to move forward.
Another problem with this form i have come across is conversations, which can sometimes take many posts to cover, so i was thinking about something like giving each other IM addresses so that during conversations, players can plan out the conversation though an IM convo, then have just one person post it, this i believe would help to cut down on unnecessary posts and also help the plot moving as it won't get bogged-down as easily.
However, taking some idea's from your RP, i believe it would be possible to combine the concepts, perhaps having one person assigned to each character (with the possibility of more being written in as needed) and then using the same structure as yours, with each person only saying what actions the wish there characters to take and then someone else writing the next part of the story.
Anyhow, planning a story by committee is pretty challenging. The idea behind not having it keel over is good, but multiple egos usually means that at some point you disagree too strongly to continue. You may want to sketch up a story of your own first, and see if people are interested in playing a small adventure in your world. That's what I've been doing with ABKS, although it has admittedly grown a tad more than I expected. It was originally going to be a slight prelude for a much more planned CYOA, but that one will now come much later.
This was what i thought would be the main flaw with my idea, and I've been trying to think of a way around it, however all i have come up with is having a chairman would have the overruling say in the case of an un-resolvable debate, however i don't think this would solve the problem of people getting annoyed and leaving the committee.
Another problem is, as you've seen, that the SC community doesn't have that many really active members. There are some writers over on frungylovers as well, but I'm not sure how ready they'd be to go. They had a big RP planned out about a year ago, but I think nothing ever came of it. Check with Alana or Zarla over there, they might be able to help you.
*Heavy Space* is here for you of course, if you want to run a small or large RP. Be prepared that things move rather slowly though, so unless you bring in a lot of new players, you might have to wait quite a bit before things take off.
yea, i was thinking of trying to start a small RP of my own if this doesn't come to fruition.
So i assume by the lack of posts that their is little support for this idea? 
Keep in mind that it's summer on the northern hemisphere right now, a lot of our semi-regulars are even more irregular than normally. Things here can move pretty slow.
yup, I'm currently on my School hols up here in sunny Scotland
