Join us for this online Star Control Super-melee league! Of course you will need the latest version of UQM - 0.6.2.
Hello SCDB, here's your change to show your worth at Net-Melee. I've deicded that the time is right to run another league (not so much the promise of more players, but the fact that I have more time on my hands).
This is the Precursor Prize. Leagues happen over a period of several weeks so a fair degree of commitment is required in order to avoid defaulting melees. So I suggest booking out whatever part of Saturday you need on the below dates so you can enter this. The super-funness with make it worth while. There will be 3 melees per session – so that means about two hours of your Saturday.
It will be a "round-robin" regular season where you play everyone once. It will take place over 3 to 6 consecutive weekends. If on the off chance there are more than 16 participants, the league will be split into two divisions.
This league is totally to open to everyone – old and new. If we get enough participants the league will be split off into two sections: Superheroes and the unproven. So rookies will be well catered for.
Date: Commences 21 June 2008
Time: Saturday 4pm New York time
Place: #uqm-arena at irc://chat.freenode.net
Time where you live
Sun 6 am Sydney
Sun 8 am Wellington
Sat 1 pm Los Angeles
Sat 4 pm New York
Sat 9 pm London
Sat 10 pm Paris
Sat 11 pm Helsinki
League structure/rules
1) 'Round Robin' regular season (everyone plays everyone else once)
2) Semi finals and final
3) 2 points win, 1 point tie, 0 points loss
4) Scores recorded - (points left after melee) e.g. 30-0 if you're left with a Kohr-Ah
5) Not showing up for game = default loss by 150-0
6) Standings and results will be updated after each round and posted on this thread and UQM-arena
7) If at the end of regular season players are tied on competition points, play-off placings will be decided by points For and Against.
8 ) The league will run for no more than 6 weeks, not necessarily consecutive. More likely to be about 3 weeks
Schedule (all EST) (details added once entries are in).
21 June 16.00
28 June 16.00
2 July 16.00
9 July 16.00 (if required)
16 July 16.00 (if required)
Remember, to enter, you need only to show up at #uqm-arena 4.00pm NY time on 21 June.
Game rules
1) Maximum 200 pts per fleet
2) Maximum one of each ship type per fleet (no duplicates)
3) Maximum 40 minutes per melee - Timed out games result in both players receiving a loss (a lame effort to nullify boring stalemates)
4) You must have your team set up before melee - this prevents you adjusting your line-up to counter your opponent's team!
5) No Thraddash permitted
6) Organiser’s decision final on all matters and can override rules 1 to 5 Smiley
It is not a rule, but you are highly encouraged to capture your melees with VidShot or similar application if you are able. This may help you in case of dispute. Otherwise you risk the tournament administrator making an arbitrary decision with the sole purpose of getting on with it.
Everyone and anyone is welcome! I hope to see people of all levels. The more newbies the better.
You can post expressions of your orgasmic excitement and drooling anticipation here. Let's crank up the hype!