Background Information:
Shortly after the departure of the Captain's expedition to the Kessari quadrant, hyperspace travel mysteriously became fully functional -- almost instantly. The home quadrant breathed a collective sigh of relief and attempted to contact the expedition, however, they were unable to riase anyone in the distant quadrant on hyperwave. Similarly, when ships sent to investigate neared the quadrant their hyperspace drives failed.
The best and brightest scientific minds set out to the boundary of this "dead space" which had followed the captain and found it to be expanding at an accelerating rate, however, a solution to curb this proved unattainable. Confused, the scientific expedition returned to the home quadrant and all races were left to wonder what had become of the Captain's expedition.
After a year a solitary Avatar returned to Procyon, which the Chmmr had completely abandoned in a mysterious spaceward migration which coincided with the departure of the Kessari expedition. Confused by the ship's silence when hailed by League vessels, a party of the League's finest diplomats and scientists made planetfall to speak with the beings. Over the course of a week the Chmmr aboard remained seemingly catatonic, though the Avatar had made a successful landing. Disheartened, the League's diplomacy party left the solar system.
Upon attempting to engage their hyperspace drive the ship stopped. Analysis reported the same hyperspace and hyperwave "collapse" was now around the Procyon system. Unable to raise the starbase, a standard radio signal was sent in the direction of Earth in hopes that any search parties would receive it. The party returned to the surface of the planet and began analyzing a strange signal coming from the Chmmr themselves. Almost the entire signal was undecipherable, save for a small section which translated as "Eternal1s."
How this plays:
Be anyone you want, of any race, and have fun with it. You can be one of the diplomats or scientists on the planet if you'd like, even. Events unfolding in the Kessari quadrant are unknown due to the hyperspace/wave collapse, so as far as anyone in home quadrant is concerned those events aren't happening. Events BETWEEN SC2 and SC3 still happened, though, so brush up on your SC3 stuff... the Ur-Quan and home quadrant racial dynamics aren't the same since SC2 if you recall. There's no way this is "supposed to go," so if you want to play it as the Chmmr making their own attempt to stop the Eternal1s or perhaps being as the Daktaklakpak suspected -- Eternal1 signalers -- go on ahead.