The Grand Council Revival

Do you want to *play* with us camper? This is where *fun games* are had!

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Yehat Revolutionist
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Re: The Grand Council Revival

Post by Quasispatial » Mon Sep 14, 2015 7:29 am

Usually, no. The Pkunk and Yehat would be a potential exception, simply because they are unified under a single leader, and in the event that the Kohr-Ah and Kzer-Za would work together, they might qualify as well.
In general, however, you are limited to using one race.
"Sentient life. We are the Ur-Quan. Independence is intolerable. Blah, blah, blah." - the Spathi High Council, Star Control II.

Ilwrath torturer
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Re: The Grand Council Revival

Post by glory_device » Mon Sep 14, 2015 1:59 pm

Also, could it be possible to just have a recap of the rules/setting and relevant information for newbie?
''I swiftly matured into a fine example of my species and with my parents' assistance, achieved independence.
Specifically, they pried me from the doorjamb, and rolled me into the street.'' -Fwiffo

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Ilwrath torturer
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Re: The Grand Council Revival

Post by palmpet » Mon Sep 14, 2015 6:04 pm

Well I was thinking orz but ill probably be zoq-fot-pik instead
"What's the point in being grown-up if you can't be childish sometimes."

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Atum-ta the Sixth
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Re: The Grand Council Revival

Post by Draxas » Tue Sep 15, 2015 5:18 pm

Wow, OK. There has been enough of an outpouring of support for this that I'm just going to skip the signups and open the thread. I'll repost a short rules summary in an accompanying OOC thread. Enjoy, everyone!

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