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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Mon Jul 07, 2014 2:55 pm 
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Ilwrath spawn
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Joined: Tue Sep 21, 2010 7:29 pm
Posts: 389
Location: California
And I don't always reply, but I read all these comments :) I keep having programmers pop up offering to help, but nobody has yet produced a line of code. :( That's always a problem with a volunteer army. Keep in mind, a programmer can spend a few hours and get a few thousand dollars in the mobile app market. So programmers can be hard to come by.

Right now, I'm working with another programmer, Nuke. Creating characters for this:



Also, check out TLJ Games Star Control/David Bowie parody:

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- Damon Czanik
Artist/Project Leader for Ur-Quan Masters HD and the SC2 Fan Sequel,Project 6014
My new portfolio site! and my DeviantArt!


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Fri Oct 03, 2014 3:16 am 
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Hunam adventurer

Joined: Sun Feb 13, 2011 9:24 am
Posts: 31
Surprised no one replied to this. That first one looks promising. What is it exactly? Sc2 3d?


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Fri Oct 03, 2014 3:12 pm 
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Ilwrath spawn
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Right now, It's a potential 6014 3D. But, if things move along further I'd love to incorporate this in UQM-HD.

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- Damon Czanik
Artist/Project Leader for Ur-Quan Masters HD and the SC2 Fan Sequel,Project 6014
My new portfolio site! and my DeviantArt!


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Fri Oct 03, 2014 5:52 pm 
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Hunam adventurer

Joined: Sun Feb 13, 2011 9:24 am
Posts: 31
Speaking of 6014 or that other 3d one any eta on those?


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Fri Oct 03, 2014 6:09 pm 
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Ilwrath spawn
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Joined: Tue Sep 21, 2010 7:29 pm
Posts: 389
Location: California
hansolo0 wrote:
Speaking of 6014 or that other 3d one any eta on those?


I've got some big projects for work that should be done by the end of the year.
UQM-HD is being worked on right now. We wanted to clear some of the bugs out of there first.
I'll be working on 6014 after that. The direction it takes depends on the status of the 3D engine.
The 3D player vs player networking is being done right now.
If we go the 3D direction, it will still play like the 2D game, but will have an option for 3D combat too.
But that may be wayyyyy down the line.

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- Damon Czanik
Artist/Project Leader for Ur-Quan Masters HD and the SC2 Fan Sequel,Project 6014
My new portfolio site! and my DeviantArt!


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Sun Oct 05, 2014 3:46 pm 
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Hunam adventurer

Joined: Sun Feb 13, 2011 9:24 am
Posts: 31
Encouraging. :Keep me apprised. Picard out. :mrgreen:


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Sun Feb 22, 2015 9:30 am 
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Hunam adventurer

Joined: Sun Feb 13, 2011 9:24 am
Posts: 31
How about now? ???-smf


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Tue Apr 28, 2015 9:57 am 
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Hunam adventurer
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Joined: Sun Sep 28, 2014 9:38 am
Posts: 11
Location: Sol III
I have installed this games, and it's pretty awesome! But I have some questions. Is there any way to talk with Spathi normally? Is it possible to get Pkunk Furies or Spathi Eluders? They were my favourite ships in SC II. =)

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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Tue Aug 11, 2015 4:03 pm 
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Hunam adventurer

Joined: Sun Feb 13, 2011 9:24 am
Posts: 31
Ok , it's later, how about now.? ???-smf


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 Post subject: Re: Project 6014 Demo 0.2.1 released!
PostPosted: Wed Aug 12, 2015 8:59 am 
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Slylandro gasbags
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Joined: Tue Mar 23, 2010 11:10 pm
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[youtube]https://www.youtube.com/watch?v=hnpILIIo9ek[/youtube]


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