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Captain’s Log – Oct 18, 2157 – Delta Draconis – Yellow Alert
We have arrived on the outskirts of the Delta Draconis, and there are several Thraddash vessels liberally sprinkled throughout the system, but none of them are as of yet aware of our presence:
I have placed a time portal so we can learn what we can from the Thraddash, but with the added benefit of being able to correct any of our missteps during conversation, and/or for restoring incursions if talks don’t go well.
We will set an intercept course for the Thraddash orbiting the 8th planet, since they are the most isolated of the bunch. We are going to red alert. Zelnick out.
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Captain’s Log – Oct 19, 2157 – Delta Draconis – Yellow Alert
The Thraddash greeted us and were excited about somebody new to fight, and they discussed their fighting philosophy and how they learn and improve and adapt, but they wanted to give us a short while to talk before the battle would inevitably commence.
We asked them why they were so hostile, but they quickly denied their level of hostility, comparing themselves to their formers of Culture 12, and basically described a group of warring tribes coming to fight each other but basically ended up killing and mangling themelves, and how did all that start? …Somebody stepping on someone else’s toe! Yeah, that’s pretty hostile.
We wanted to learn more about them so we asked more questions, but they became annoyed, comparing our blabbermouth insistence to Culture 14, who similar to us desired for friendliness, and they had pointed out that all of their in-fighting was the wrong way to go about things, and furthermore, each time they reformed their culture to achieve new levels of violent greatness, the end result was them getting blasted back a half a century in technological development in the process. Culture 15 showed up and wiped out Culture 14, and they decided that Culture 14 must’ve been wrong all along since it didn’t regress them by 500 years, but a mere 200 or 300 years. Now that’s progress!
We asked for them to describe more about their own Culture 19, and they were flabbergasted that we wished to continue on with our dialogue exchange instead of battling each other, but they reluctantly told us of how the Ur-Quan came in and conquered them, so that was the sign given for them to come to the realization it was time for a new culture to be established, so of course global warfare soon erupted to decide who would emerge on top to lead in the new culture, but of course the Ur-Quan wasn’t really too keen on that idea, so the Ur-Quan’s fighters were sent which intercepted and neutralized all of the incoming missiles. Then the Ur-Quan forbade them from continuing to wage war amongst themselves, but a group of Thraddash decided to go with an alternate plan by releasing poison into their enemy’s water and air, killing all of their foes. The Ur-Quan found out about this and killed all of the Thraddash leaders and appointed some replacements at random; they must’ve had a big raffle and if you had a winning ticket, you get to become a Thraddash leader!
They told us that before they were subjugated by the Ur-Quan, they had attacked them as soon as they appeared in the region, coming from the direction of the Ophiuchi stars, but their Mark 6 blasters were virtually ineffective, and everything the Dreadnought fusion blasters didn’t destroy, well… the fighters cleaned up the rest. We were curious that they didn’t use their afterburners to escape, but they hadn’t been developed yet. It wasn’t until around 14 years ago, sometime in 2143, an engineer named Reeunk stuck his cigar into the aft valve of one of their ships and the ship took off super-fast, but during the process poor Reeunk was unfortunately fried to a crisp, but they soon learned they could adapt this technique for their ships, and now every Torch is equipped with the Reeunk-inspired afterburner.
We asked them why they didn’t fight during the War, since we had never heard of any Thraddash activity during that time, and they had really wanted to contribute to the war effort in a bad way, but they explained that the Ur-Quan considered them too weak to hold their own in battle, plus they were also always fighting with the other battle thralls, namely the Umgah and Ilwrath, so the Ur-Quan made an excuse, saying they needed the Thraddash to guard the flank.
The Thraddash are also aware of the war going on between the Ur-Quan and Kohr-Ah, so we suggested that they show-off the new afterburner modification to impress their Ur-Quan masters, and before I knew it, all of the Thraddash were dropping everything and heading off to attack the Kohr-Ah!! And that’s a good thing! Uh… right?
Problem solved after one conversation? Well, that was easy enough!… perhaps a little… too easy. Zelnick out.
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