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Re: Ur-Quan Masters HD mod

Posted: Thu Jan 22, 2015 9:54 pm
by dczanik
No. UQM-HD is getting an update soon.
Biggest thing holding it back is my lack of time.
When all the bugs are squashed..we should have a new release. I'm hoping to get all the stuff done before March.
Hopefully, a windows dev will step up because I hate to be the guy who creates the installer. After that I'll need to re-focus back on Project 6014.

As far as new developments... On our Facebook page you can see we've created new ships database pics:
https://www.facebook.com/media/set/?set ... 964&type=1

Re: Ur-Quan Masters HD mod

Posted: Fri Jan 23, 2015 12:21 am
by Angelfish
dczanik wrote:No. UQM-HD is getting an update soon.
Biggest thing holding it back is my lack of time.
When all the bugs are squashed..we should have a new release. I'm hoping to get all the stuff done before March.
Hopefully, a windows dev will step up because I hate to be the guy who creates the installer. After that I'll need to re-focus back on Project 6014.

As far as new developments... On our Facebook page you can see we've created new ships database pics:
https://www.facebook.com/media/set/?set ... 964&type=1
i'm sorry, I confused you with cedric6014 :D

Re: Ur-Quan Masters HD mod

Posted: Fri Jan 23, 2015 7:08 am
by Quasispatial
dczanik wrote:As far as new developments... On our Facebook page you can see we've created new ships database pics:
https://www.facebook.com/media/set/?set ... 964&type=1
Good ones, though the Kohr-Ah ship in itself looks like something I'd make in Spore's starship constructor. That specific one could maybe use a bit of extra work.

Re: Ur-Quan Masters HD mod

Posted: Sat Jan 24, 2015 7:33 am
by Salk
This is great news to hear!

Thanks for the heads up, dczanik. ;)

Re: Ur-Quan Masters HD mod

Posted: Sat Jan 24, 2015 7:06 pm
by Bleeding Star
No. UQM-HD is getting an update soon.
Good to hear! It's almost time for another playthrough...

Re: Ur-Quan Masters HD mod

Posted: Wed Feb 25, 2015 1:22 pm
by Salk
I follow the bug tracker with anxiety and I wish I could help putting them down... Unfortunately that's not a possibility so I can but cheer for you guys... I was hoping finding someone who volunteered making a Windows Installer wasn't an impossible task but I fear poor dczanik didn't get any offer of help yet... :(

Come on guys! ;)

Re: Ur-Quan Masters HD mod

Posted: Thu Feb 26, 2015 5:31 pm
by Angelfish
Salk wrote:I follow the bug tracker with anxiety and I wish I could help putting them down... Unfortunately that's not a possibility so I can but cheer for you guys... I was hoping finding someone who volunteered making a Windows Installer wasn't an impossible task but I fear poor dczanik didn't get any offer of help yet... :(

Come on guys! ;)
learn to program, come on guy!

Re: Ur-Quan Masters HD mod

Posted: Thu Feb 26, 2015 8:00 pm
by Quasispatial
Angelfish wrote:learn to program, come on guy!
Already working on that, but the furthest I can get so far are randomly generated mazes created via printing out unicode-symbols in Java. I wouldn't be of any help whatsoever.

Re: Ur-Quan Masters HD mod

Posted: Sun Apr 05, 2015 5:48 pm
by Salk
dczanik,

any updates for us fans? :)

Re: Ur-Quan Masters HD mod

Posted: Mon Mar 07, 2016 12:47 am
by TLJGames
Just want to let everyone know that there could be another sudden boost in this game's popularity - the Yogscast, who have just announced they lost their original save file, which is why they abandoned their original UQM HD series a few years ago, have also announced that they are going to livestream a Let's Play of it soon/this year (announced during this livestream at time 2:08:17 - https://youtu.be/FpGPtOSRJUs?t=2h8m17s)!