Search found 409 matches

by Gekko
Sun Aug 29, 2010 3:50 pm
Forum: *Heavy Space*
Topic: UQM Campaign - The New Order
Replies: 31
Views: 16894

UQM Campaign - The New Order

OOC: This thread is solely for role-playing. Off-topic to THIS thread [To all players] I am Trade Master Reddish in command of the Melnorme starship 'Highly Profitable to Both Parties' I bid you a formal greeting, Admiral. In hopes of achieving the most suitable trading relations with this sector of...
by Gekko
Sun Aug 29, 2010 2:08 pm
Forum: *Heavy Space*
Topic: Online campaign - TURN 10 (Game over)
Replies: 220
Views: 55108

Re: Online campaign - PLAYERS REPORT IN PLEASE

Ok I'm try to play too To all other players: Nekron is Ukrainian and his English skills aren't exactly Shakespearian. Let's say that he is part of a race which your starship communicators fail to translate properly. Trust me, his English is great in color! Also, we are at 10 players. NO MORE PLAYERS.
by Gekko
Sat Aug 28, 2010 1:44 am
Forum: *Heavy Space*
Topic: Online campaign - TURN 10 (Game over)
Replies: 220
Views: 55108

Re: Online campaign - PLAYERS REPORT IN PLEASE

Gekko (managing, not playing) CONFIRMED IN AmonX CONFIRMED IN Sideways NOT CONFIRMED Oldlaptop CONFIRMED IN Catelite NOT CONFIRMED Starcruiser CONFIRMED IN chenjesuwizard CONFIRMED IN Nuclear CONFIRMED IN Ziper1221 CONFIRMED IN Alvarin CONFIRMED IN Lukipela CONFIRMED IN 8 players in. This informatio...
by Gekko
Fri Aug 27, 2010 12:52 am
Forum: *Heavy Space*
Topic: Online campaign - TURN 10 (Game over)
Replies: 220
Views: 55108

Re: Online campaign - PLAYERS REPORT IN PLEASE

chenjesuwizard wrote:I'm in!
Send me the information mentioned above, please
by Gekko
Thu Aug 26, 2010 10:36 pm
Forum: *Heavy Space*
Topic: Online campaign - TURN 10 (Game over)
Replies: 220
Views: 55108

Re: Online campaign - diplomacy, strategy, combat

We are now gathering players. Send in your official confirmation to this thread. After that, create your own faction with the following info: - Your email address. I'll send all the charts to you using email - Faction name - Faction background story (if you wish) - The general availability and level...
by Gekko
Thu Aug 26, 2010 9:13 pm
Forum: *Heavy Space*
Topic: Online campaign - TURN 10 (Game over)
Replies: 220
Views: 55108

Re: Online campaign - diplomacy, strategy, combat

Suggestion: How to limit alliances? - Upkeep: Alliances require that your factions trade with each other, collaborate, send resources to each other, handle administrative bureaucracy etc etc. - The upkeep of an alliance is as follows: 2 players: 0% 3 players: 15% 4 players: 25% 5 players: 50% 6 play...
by Gekko
Thu Aug 26, 2010 8:07 pm
Forum: Mods, Clones and other Fan Content
Topic: Shofixti preview up
Replies: 25
Views: 8119

Re: Shofixti preview up

Nice going! :mrgreen:

How long did you work on that? On what software? I'd also like to use this opportunity to advertise www.rendefarm.fi if you work on Blender and require free rendering to your animations.
by Gekko
Wed Aug 25, 2010 1:58 am
Forum: Off Topic
Topic: Post your command centres
Replies: 29
Views: 7551

Re: Post your command centres

I would post, but its not where near as elaborate as Gekko’s set up. Just a basic desktop (with CRT monitor) I don't think this post is called: "boast about your desktop". I'm merely interested in what sort of environment you are spending your days and nights in. The "computer spot" is something hi...
by Gekko
Wed Aug 25, 2010 12:57 am
Forum: Off Topic
Topic: Movie thread
Replies: 24
Views: 6118

Re: Movie thread

zenzmurfy wrote: Zombieland is cute. Have you seen Shaun of the Dead?
Yes, I watched that in Scotland with a friend. It sure was something different. Unfortunately I disliked the British acting.
by Gekko
Wed Aug 25, 2010 12:47 am
Forum: *Heavy Space*
Topic: Online campaign - TURN 10 (Game over)
Replies: 220
Views: 55108

Re: Assessment of available resources

Starmap 1 Starmap 2 The possible map we are going to use. It's large, but we already have 10 players. The map will start to feel small somewhat early. I'm not sure if I want to have the stars connected inside the same constellation. The test game seemed to operate rather nicely with free movement i...