Search found 39 matches

by superbutcherx
Fri May 24, 2013 10:04 am
Forum: Ur-Quan Masters HD
Topic: UQM-HD Beta 1 Coming soon!
Replies: 62
Views: 45287

Re: UQM-HD Beta 1 Coming soon!

When visiting that 'other' planet for the first time. And also when encountering a mycon ship for the first time.
by superbutcherx
Wed May 22, 2013 3:40 pm
Forum: Ur-Quan Masters HD
Topic: UQM-HD Beta 1 Coming soon!
Replies: 62
Views: 45287

Re: UQM-HD Beta 1 Coming soon!

Very nice! The constellation map is especially welcome. A few questions: Will it be mentioned somewhere in the game to press F7? I don't know if people would think of it, if it's not. Will save states from the alpha work with no problems? Will the re-recorded Utwig dialogue be optional? Theirs was ...
by superbutcherx
Sat May 04, 2013 5:06 pm
Forum: Ur-Quan Masters HD
Topic: Possible bugs in UQM HD
Replies: 14
Views: 17067

Re: Possible bugs in UQM HD

Thanks for bringing these bugs to our attention! We have fixed the Slylandro bug a while ago - it is a case of missing voice files for the Slylandro homeworld coordinates. For some reason they were unfortunately missing from the Alpha release, but they will be in the upcoming Beta. However, this Chm...
by superbutcherx
Thu Apr 25, 2013 8:46 am
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD Alpha 1
Replies: 21
Views: 29799

Re: Ur-Quan Masters HD Alpha 1

I have some bugs to report (mostly minor graphical glitches), and I was wondering what the proper way to go about it should be. On the Google bug report page, should I make each bug its own entry, or should I put them all on the same entry? Or should I maybe put all the similar ones in one entry, a...
by superbutcherx
Fri Apr 19, 2013 5:56 am
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD mod
Replies: 154
Views: 105468

Re: Ur-Quan Masters HD mod

Telecart wrote:
superbutcherx wrote: Do you have 10.8.3. or something else?
Yep, it's a new machine and I loading up latest version of OSX as soon as I got it.
Ok. Hopefully the new, smarter fullscreen mode on the Beta + compiling it on the newest OSX will remedy this problem.
by superbutcherx
Thu Apr 18, 2013 9:18 am
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD mod
Replies: 154
Views: 105468

Re: Ur-Quan Masters HD mod

Telecart, good to know that the workaround helped! :) Yep, the "4:3" mode is meant to do just that - it fixes (most of the) centering&stretching issues that might appear on the regular 1280x960 mode. You'll be happy to hear that the upcoming Beta 1 release of UQM-HD has a lot smarter way of handling...
by superbutcherx
Wed Apr 17, 2013 9:12 am
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD mod
Replies: 154
Views: 105468

Re: Ur-Quan Masters HD mod

Hmm. Maybe the file wasn't downloaded completely?

I just downloaded the .7z file from sourceforge and it shows 513,3 MB in size when downloaded on the desktop. I used my 7zX version 1.7.1 to extract it and it worked flawlessly.

Try downloading the game again, and see if it works!
by superbutcherx
Sun Apr 14, 2013 7:49 pm
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD mod
Replies: 154
Views: 105468

Re: Ur-Quan Masters HD mod

Hi, Telecart! Sorry to hear your Retina Macbook doesn't like the game :(. I'm the lead programmer of UQM-HD and I'm doing my stuff on a Macbook, so hopefully I can be of assistance to you. You can get the log output window by starting the game in a little bit different way than normally: 1. Right-cl...
by superbutcherx
Sun Feb 10, 2013 1:02 pm
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD mod
Replies: 154
Views: 105468

Re: Ur-Quan Masters HD mod

However, Epsilon Cassiopeiae I does rotate, albeit very slowly. No wonder - if you go to its orbit, you'll see that one 'day' on the planet lasts for over 208 Earth days. No wonder it looks a bit sluggish! I don't mean when you approach it in the solar system map. I mean when you go into orbit arou...
by superbutcherx
Wed Feb 06, 2013 7:02 am
Forum: Ur-Quan Masters HD
Topic: Ur-Quan Masters HD mod
Replies: 154
Views: 105468

Re: Ur-Quan Masters HD mod

A few bug reports: The planet "Epsilon Cassiopeiae I" doesn't rotate. "Dnyarri" is frequently misspelled as "Dynarri" in the Melnorme dialogue. Congrats! You've found an at least 10 years old bug with the misspelled 'Dynarri'! (http://forum.uqm.stack.nl/index.php?topic=1032.0 - Not sure if the typo...