Search found 54 matches

by Serosis
Mon Nov 14, 2022 1:27 am
Forum: Mods, Clones and other Fan Content
Topic: The Ur-Quan Masters MegaMod v0.8.2 is now live!
Replies: 22
Views: 29794

Re: The Ur-Quan Masters MegaMod v0.8.2 is now live!

Another New release! Hail Fellow and Well Met. We trust that your seed distributes widely. This release isn't as big as the last but it's still quite a lot of changes! Here's some of my favorites: * We can now load kerning data for fonts from a 'kerndat.fnt' file within a given font's directory * K...
by Serosis
Sun Apr 24, 2022 8:46 pm
Forum: General Discussion
Topic: Starbase Population
Replies: 7
Views: 1082

Re: Starbase Population

But in MegaMod's hard mode the StarBase crew is capped to 2000 with an indicator shown on ShipYard screen: https://i.imgur.com/QM0OElf.png Hey, that's neat! Is that a hard cap of 2000 for the whole game? Or does it get raised when you make alliances? (I think it would make sense for that cap to get...
by Serosis
Thu Mar 31, 2022 3:06 am
Forum: General Discussion
Topic: Starbase Population
Replies: 7
Views: 1082

Re: Starbase Population

Normally there is no limit besides what palmpet described.

But in MegaMod's hard mode the StarBase crew is capped to 2000 with an indicator shown on ShipYard screen: https://i.imgur.com/QM0OElf.png
by Serosis
Fri Jan 21, 2022 9:29 pm
Forum: General Discussion
Topic: Microsoft acquisition
Replies: 5
Views: 1913

Re: Microsoft acquisition

You never know, it' entirely possible that Microsoft can redirect TFB to work on the stuff they used to like Crash Bandicoot and Skylanders.
by Serosis
Fri Jan 21, 2022 8:34 am
Forum: General Discussion
Topic: Microsoft acquisition
Replies: 5
Views: 1913

Re: Microsoft acquisition

TFB has nothing to do with UQM or UQM2 as it is Paul & Fred who hold all the copyrights. Paul & Fred left TFB around 2017 and Activision subsequently piloted TFB into the ground by making it yet another studio that works on Call of Duty. I think P&F are developing UQM2 under the "Fr...
by Serosis
Fri Dec 24, 2021 2:38 am
Forum: Mods, Clones and other Fan Content
Topic: The Ur-Quan Masters MegaMod v0.8.2 is now live!
Replies: 22
Views: 29794

Re: The Ur-Quan Masters MegaMod v0.8.1 is now live!

Another New release! Well, we're not hardware people, so we only know the theory. Welcome to the most ambitious version of The Ur-Quan Masters MegaMod! The changes are too many to list so I'll just go with a few of my favorites... * The HD UI has been completely overhauled to look just like Vanilla ...
by Serosis
Fri Jul 23, 2021 11:40 am
Forum: What's News?
Topic: ZOMG REAL SC3
Replies: 49
Views: 73490

Re: ZOMG REAL SC3

You try putting your mobile browser in Desktop Mode?
by Serosis
Mon Feb 01, 2021 7:00 pm
Forum: What's News?
Topic: ZOMG REAL SC3
Replies: 49
Views: 73490

Re: ZOMG REAL SC3

Draginol (Brad Wardell) mentioned it on Discord when I asked post-settlement I'll post what I said verbatim on reddit: They're legally obligated by the settlement to stay quiet about any UQM sequels for 2 years from the settlement date. So June of 2021. Screenshot from the Origins Discord server in ...
by Serosis
Mon Jul 27, 2020 11:47 am
Forum: Mods, Clones and other Fan Content
Topic: The Ur-Quan Masters MegaMod v0.8.2 is now live!
Replies: 22
Views: 29794

Re: The Ur-Quan Masters v0.8.0.82 MegaMod

Not sure if this is the right thread, but playing the Megamod version, the game crashes whenever I enter the Beta Herculis system (I was going to see what the Spathi/Mmrnmrhm peace monument was about!). Also, the voice support seems to have disappeared - or do I need to download that separately? An...